Sky_Torch:
Info:
Weapon_Item:
Type: "BEACON"
Name: "<aqua>Sky Torch"
Lore:
- "<gray>Throw to mark a target. An orbital laser"
- "<gray>strike will follow after a 2-second charge."
- ""
- "<gray>Weapon Statistics"
- "<gold>➣<gray> 12 <gold>⟸ <gray>Blast radius"
- "<gold>➣<gray> 40 <gold>⟸ <gray>Direct damage"
- "<gold>➣<gray> 2.25 sec <gold>⟸ <gray>Charge-up"
Unbreakable: true
Hide_Flags: true
Deny_Use_In_Crafting: true
Weapon_Get_Mechanics:
- "Sound{sound=item.armor.equip_chain, pitch=0.75}"
Cancel:
Block_Interactions: true
Item_Interactions: true
Projectile:
Projectile_Settings:
Type: "DROPPED_ITEM"
Projectile_Item_Or_Block:
Type: "REDSTONE_TORCH"
Disable_Entity_Collisions: true
Bouncy:
Maximum_Bounce_Amount: 3
Blocks:
Allow_Any: true
Default_Speed_Multiplier: 0.4
Rolling:
Required_Motion_To_Start_Rolling: 6
Blocks:
Allow_Any: true
Default_Speed_Multiplier: 0.8
Mechanics:
- "Sound{sound=entity.firework_rocket.launch, volume=2, pitch=1.8}"
Shoot:
Trigger:
Main_Hand: "RIGHT_CLICK"
Off_Hand: "RIGHT_CLICK"
Circumstance:
Swimming: "DENY"
Projectile_Speed: 32
Delay_Between_Shots: 100
Consume_Item_On_Shoot: true
Mechanics:
- "Sound{sound=entity.egg.throw, volume=0.5, noise=0.1}"
Damage:
Base_Explosion_Damage: 40
Fire_Ticks: 80
Armor_Damage: 6
Explosion:
Explosion_Exposure: "VOID"
Explosion_Shape: "DEFAULT"
Explosion_Type_Data:
Yield: 12
Detonation:
Delay_After_Impact: 42
Remove_Projectile_On_Detonation: true
Impact_When:
Block: true
Impact_Mechanics:
- "Sound{sound=block.respawn_anchor.charge, volume=4} @Target{}"
- "Sound{sound=entity.warden.sonic_charge, volume=4, pitch=0.8, delayBeforePlay=20} @Target{}"
- "Sound{sound=block.conduit.ambient, volume=4, delayBeforePlay=20} @Target{}"
- "Skybeam{delayBeforePlay=40} @Target{}"
Block_Damage:
Spawn_Falling_Block_Chance: 0.3
Default_Mode: BREAK
Blocks:
- "BEDROCK cancel"
- "$WATER cancel"
- "OBSIDIAN cancel"
- "$LAVA cancel"
Regeneration:
Ticks_Before_Start: 600
Max_Blocks_Per_Update: 5
Ticks_Between_Updates: 5
Mechanics:
- "Shockwave{} @Target{}"
- "Blinding{color=#EEBBBB, delayBeforePlay=3} @World{} ?Range{max=10}"
- "Explosioncloud{delayBeforePlay=3} @Target{}"
- "Camerashake{delayBeforePlay=3} @World{} ?Range{max=60}"
- "Potion{potion=NIGHT_VISION, time=30, particles=hide, hideIcon=true} @World{} ?Range{max=60}"
- "Sound{sound=entity.warden.sonic_boom, volume=6, delayBeforePlay=3} @Target{}"
- "Sound{sound=entity.warden.sonic_boom, volume=6, pitch=2, delayBeforePlay=3} @Target{}"
- "Sound{sound=item.totem.use, volume=6, pitch=0.5, delayBeforePlay=3} @Target{}"