ZombieRounds

ZombieRounds 2.1.21.11.15

TSK_Ben

New member
Aug 22, 2025
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TSK_Ben submitted a new resource:

ZombieRounds - CoD Zombies with a Minecraft flair.

ZombieRounds

Minecraft Paper Plugin that reflects the Zombies GameMode experience from Call of Duty, but maintaining the charm of Minecraft.


How to get started?

  • You'll need a map that can be adapted for the plugin. Once you have found a good spawn for players joining the game run `/setlobbyspawn`.
  • In the config.yml that is generated it will output the starting co-ordinates.
  • Then throughout the map, run `/setzombiespawn` to place where a...

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TSK_Ben updated ZombieRounds with a new update entry:

Max Ammo - Bug Fix

Fixes an issue with the Combat_Knife when obtaining Max Ammo. I suspect this bug will rear its head again in the future, so will code up a more specific solution.

Finally stops points from being acquired from mob kills outside of game and stops powerups being spawned outside of game.

Throwing_Knife is rewarded for completing each round.

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TSK_Ben updated ZombieRounds with a new update entry:

2.0.3 Released

Customise you game experience by specifying what powerups should appear on the map as well as custom enabling of special rounds (Wolves, Elite Piglin Guard or Warden).

Introduces a new powerup, called Iron Up, which provides Iron Golems that help defeat enemies for 30 seconds. The higher the round the more spawn in.

See example YML:

lobby:
enabledPowerups:
- MAX_AMMO
- INSTA_KILL
- KABOOM
- DOUBLE_POINTS
- DEATH_MACHINE
specialRounds:
WOLF:
Enabled: true...

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TSK_Ben updated ZombieRounds with a new update entry:

2.1.21.11.10 Released

So much in this version!

  • Introduced a scripting language to allow events such as doors , unbreakable floors and other events. Might need to do some documentation :/
  • New dedicated weaponry that sits alongside WeaponMechanics:
    • Turns WM Semtex into a Monkey Bomb.
    • Introduces RC-XD, Requires ProtocolLib
    • Introduces C4
    • Introduces Claymore
    • Introduces Gersh Device
  • New Powerups
    • Dreadnought - Awards you full netherite equipped armour and...

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TSK_Ben updated ZombieRounds with a new update entry:

Fixes load order of manager classes

Found a weird issue on my dev environment particularly exacerbated by using Multiverse where doors, mystery boxes and zones would not be registered properly. This should now be fixed across all server environments. Annoyingly was not replicable on production.

Also added a new powerup called "Wajoo" (pronounced Why-yo) which launches exploding fireworks in every direction for 30 seconds. Probably not suitable for players prone to Seizures.

Also attached are the exclusive Grenade...

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